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Old Oct 06, 2006, 07:19 AM // 07:19   #941
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Originally Posted by Ghull Ka
Because, as per my post, I'm enjoying playing Guild Wars. I thought that would have been evident.

Oh, and from what I understand, in Warcraft, your items ARE your character, and you can't be competitive unless you grind for uber gear. And the uber gear is very, very expensive. Obviously, that's not what Guild Wars is about, and that's why I like it.

Yeah, that's pretty much what I'm seeing here. People around here are upset about inscriptions and selectable salvage because they want weapons with popular skins and good mods to cost outrageous prices. ANet will soon eliminate that from the game, I hope.
Not World of Warcraft, Warcraft, as in the RTS warcraft, absolutely no expensive items to worry about.

Where did anyone say the good mods and skins should cost outrageous price? I for one have said several times in the post that I DO BELIEVE the current pricing is ridiculous. All I am doing in the last few posts is pointing out Guild Wars' lack of vanity options.

I don't know why you oppose anything for the people that likes to work for something, comeon, not all rich people sell stuff for 100k+ecto, not all rich people go and brag in front of people, and not all rich people want to control the economy. So why not give them some other goals other than the player controlled rare weapon economy? They added stuff like Guild Hall Npcs and Fow Armor, why can't they add more high end merchant stuff?

To Gli, I never said anything about all non-casual players obsess over loot, all I am saying is for those that DO want vanity, give them vanity, merchant controlled, no inflation, no deflation.
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Old Oct 06, 2006, 07:22 AM // 07:22   #942
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Originally Posted by Gli
Farming and merchanting? Why would anyone just starting to play want to do that? That's the realm of the jaded veteran. How about just playing, grabbing an easy few platinum every outing just by selling to merchants and traders, making enough money to afford competitive gear.
Is there a point in this statement? You've restated what I said, that you don't need much money to buy things. I'm talking, of course, about people already at level 20 and such, those that are completely new to the game shouldn't consider participating in the economy as they don't fully understand the game or prices yet anyway.


Quote:
I haven't found any collector weapons with +30 health mods yet. Worse, if you were to put one onto a collector weapon, it's gone forever because you can't even try to salvage it later.
How many people care about salvaging their USED equipment. Furthermore, how many casual players need +30 hp? As far as PvE is concerned (because anyone with the time to develop capability to play in higher PvP can get a mod easily), +5 armor (available on purples) is good if not better.

Quote:
PvP items have nothing to do with this at all.
The only non e-peen reason to have max golds is so you can get specific mods and stats for PvP, the casual players have PvP weaponry which fulfills that need.

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Sane because participation is optional? That makes no sense at all, that's like saying suicide cults are sane because participation is optional.
Not only is the analogy police going to smack you for that, you misread the gist of my post. We're talking about a relative sanity in a comparison of economical game systems. There's no comparison between using game currency and having easily available items, where you can be maxed out simply, and having (for example) to trade rare drops to purchase rarer ones just to be competitive. Try again.

Oh, and go read Capitalist's thread.
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Old Oct 06, 2006, 07:46 AM // 07:46   #943
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Why someone dont start a vote pool.
I was in GW from the begin, i have fow armor, some rare items (mussat bow 15^50 req 8, mussat hammer same... zodiac hammer same).. but i wanna see the options added, i wanna make the weapons like i wanna, i dont care if my weapons go down in price, i use them to play dont to speculate, i dont wanna waste my time buying & Selling.

Just my 2 cents.
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Old Oct 06, 2006, 07:52 AM // 07:52   #944
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Quote:
Originally Posted by Avarre
Oh, and go read Capitalist's thread.
I love it when people reference Capitalist's thread like it's gospel. Like it's the guide that ANet uses when designing their game. Heh.

Capitalist's thread is an accurate digest of the game as it existed when Capitalist wrote the thread. If you were to assume that it will be accurate throughout the game's lifetime, then you must also assume that ANet will not introduce anything that will digress from it's vision of "normal guys get collector's items or greens, some can afford maybe one pretty weapon with perfect mods, but most can't, and that's OK."

Well, what if ANet introduces a mechanism that makes it possible for everyone in the entire game to easily and cheaply acquire any combination of mods on any skin of weapon with any req that they may fancy?

Let's all read Capitalist's thread twenty days from now and see if it still applies, eh?
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Old Oct 06, 2006, 08:01 AM // 08:01   #945
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Quote:
Originally Posted by Avarre
Is there a point in this statement? You've restated what I said, that you don't need much money to buy things. I'm talking, of course, about people already at level 20 and such, those that are completely new to the game shouldn't consider participating in the economy as they don't fully understand the game or prices yet anyway.
No, what I stated is how I would like things to be. It's not how it is right now.

Quote:
Originally Posted by Avarre
How many people care about salvaging their USED equipment. Furthermore, how many casual players need +30 hp? As far as PvE is concerned (because anyone with the time to develop capability to play in higher PvP can get a mod easily), +5 armor (available on purples) is good if not better.
I salvage my used equipment. And again, this isn't about casual players, this is about adding options to the game for everyone who isn't hung up over his stash of rare weapons. And who needs +30 hp? Are you for real? Everyone needs it, because it keeps you alive. +5 armor is good as well, but it's different. Don't you use weapon switching? My warrior owns more than a dozen weapons and uses them all. Some have +30 life, some +5 armor, some +7 vs. elemental, etc. etc. I wouldn't dream of rushing into battle against mesmers or necros using +5 armor on my weapon. To be really competitive, one needs TONS of equipment. Greens don't cut it, because not all inherent modifiers/prefix/postfix combos exist.

Again, this isn't about casual players. This is about playing the game with more options.

Quote:
Originally Posted by Avarre
The only non e-peen reason to have max golds is so you can get specific mods and stats for PvP, the casual players have PvP weaponry which fulfills that need.
See my previous comments. It's not just about casual players. It's about having options more readily available without grinding for them.

Quote:
Originally Posted by Avarre
Not only is the analogy police going to smack you for that, you misread the gist of my post. We're talking about a relative sanity in a comparison of economical game systems.
And you claim there is 'relative sanity' when there are items costing more than a single account can hold in gold? Dream on. Seriously, that's as insane as insanity comes in game economies. And where did we start comparing game economies? We didn't. We're talking about the absolute merits of this game's economy.

Quote:
Originally Posted by Avarre
There's no comparison between using game currency and having easily available items, where you can be maxed out simply, and having (for example) to trade rare drops to purchase rarer ones just to be competitive. Try again.
I really don't get what you're trying to say here. I really don't, I can't make heads or tails of it. You try again.

Quote:
Originally Posted by Avarre
Oh, and go read Capitalist's thread.
Read it, didn't care to participate. That thread was about a status quo I couldn't care less about. I don't trade much, I don't farm much, I don't care about the value of items; mine or anyone else's. I don't whine about equipment being hard to get because I just go out and get what I need.

This thread is about a possible change to that status quo and is therefore infinitely more interesting.
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Old Oct 06, 2006, 08:37 AM // 08:37   #946
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Quote:
Originally Posted by Ghull Ka
Three words: Shing Jea Chests.

Cheap keys, easy to get to, no danger, and gold drops will still have 15^50's on them quite often. Inscriptions will not be expensive at all. Enjoy.
Good point. I wonder if the mix of gold drops from low end chests will change to stop a flood of cheap 15^50 inscriptions occurring. Not sure about Shing Jea chests but the gold drop rate for Ascalon and Steel chests was pretty low.

I'd be curious to see if it would be worthwhile for people spend hours chest running low end chests for inscriptions and what value they would put on their time if it takes a while.

It'll be interesting to see what price 15^50 inscriptions settle at.
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Old Oct 06, 2006, 09:25 AM // 09:25   #947
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Quote:
Originally Posted by Gli
This thread is about a possible change to that status quo and is therefore infinitely more interesting.

actually its not about the status quo at all. go back and read the first post if u dont believe me. its actually how bad prices will be when inscriptions are implemented if they are implemented wrong. as as some say it may take months to get prices settled. but what do u expect them to start out as. im guessing low end 50k to start. some say 100k. yeah i call that a serious problem. for the CAUSUAL player which i started this thread. so u think GW will survive if the prices for those inscriptions are like that. which this is supposed to be for. not for long. ITS a major problem waiting to happen.
ive said before the inscriptions are a great idea, just ANET is going about it all wrong. NO there will be no real increase in golds. agrue all u want about that. itll stilll be what ever percent they drop now. lets talk about bots not only will we see them in there usual places but the WILL go any where golds are easy to get. u think they are just gonna stop one place nope they will just add more. again its a BAD implementation if the inscriptions go the way the PC gamer magazine hinted at.

and if u guys must know yeah i farm, i play the game, i have lots of fun doing both. i have 3500+ hours in and i will still be playing till the end. am i an elitist, depends on who u ask. im sure the 15+ guilds i finaced when sigils were 100k would say no, or the countless players i give stuff to or help get there builds right would also say no. now it has nothing to do with skins or mods themselves but what there price will be when this happens, and dont even think they will go down over night, or anet to fix it overnight. it just wont happen. i have invested alot in this game, its a great game. as far as though saying if ur bored then quit, BLOW IT OUT YOUR KINK IN YOUR ARMOR
everyone has a different way of having fun in the game. only ppl who is having the probs are the losers and yes i mean losers that say stuff like get a life and that.
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Old Oct 06, 2006, 09:32 AM // 09:32   #948
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I heard its for ch3 weapons ONLY... not sure why you are all going ape shit.
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Old Oct 06, 2006, 09:47 AM // 09:47   #949
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Originally Posted by manitoba1073
actually its not about the status quo at all. go back and read the first post if u dont believe me. its actually how bad prices will be when inscriptions are implemented if they are implemented wrong.
Well, how isn't that about a change to the status quo, just like I said?

Quote:
Originally Posted by manitoba1073
as as some say it may take months to get prices settled. but what do u expect them to start out as. im guessing low end 50k to start. some say 100k. yeah i call that a serious problem. for the CAUSUAL player which i started this thread. so u think GW will survive if the prices for those inscriptions are like that. which this is supposed to be for. not for long. ITS a major problem waiting to happen.
You know, all the options the anti-people are naming as alternatives to custom-built maxed equiptment (collector weapons, greens) will see the less affluent people through the bumpy ride while the economy settles. In the end, it will be better. Supply and demand will kick in, and once that does, ANet can easily tweak item prices by changing drop rates.

Quote:
Originally Posted by manitoba1073
ive said before the inscriptions are a great idea, just ANET is going about it all wrong.
But... we don't have a clue how ANet will be going about it!

Quote:
Originally Posted by manitoba1073
NO there will be no real increase in golds. agrue all u want about that. itll stilll be what ever percent they drop now.
I addressed that a few lines back. Once the economy settles, it can be manipulated to ANet's content by changing drop rates.

Quote:
Originally Posted by manitoba1073
lets talk about bots not only will we see them in there usual places but the WILL go any where golds are easy to get. u think they are just gonna stop one place nope they will just add more. again its a BAD implementation if the inscriptions go the way the PC gamer magazine hinted at.
Bots shouldn't be taken into account of anything. A game should be catered to players, and problems caused by botting should be fixed by stomping the bot problem.


Quote:
Originally Posted by manitoba1073
and if u guys must know yeah i farm, i play the game, i have lots of fun doing both. i have 3500+ hours in and i will still be playing till the end. am i an elitist, depends on who u ask. im sure the 15+ guilds i finaced when sigils were 100k would say no, or the countless players i give stuff to or help get there builds right would also say no. now it has nothing to do with skins or mods themselves but what there price will be when this happens, and dont even think they will go down over night, or anet to fix it overnight. it just wont happen. i have invested alot in this game, its a great game. as far as though saying if ur bored then quit, BLOW IT OUT YOUR KINK IN YOUR ARMOR
I really don't want to go into typecasting anyone whether or not they're participating in this discussion. I'm sure you're a nice guy, no sarcasm, but I think you're being far too pessimistic about all this. Just wait and see.

Quote:
Originally Posted by manitoba1073
everyone has a different way of having fun in the game. only ppl who is having the probs are the losers and yes i mean losers that say stuff like get a life and that.
I don't begrudge anyone their playing style, but when changes I look forward to cramp another's style, I know where I stand. On my side. It would be too bad if anyone actually left the game over it.
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Old Oct 06, 2006, 10:41 AM // 10:41   #950
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Quote:
Originally Posted by Ghull Ka
The difference, then, between you and me is very simple:

I don't care if everyone has loot that's just like mine. I like my loot, and I like using it, and I'm excited that I can build loot that looks and works just the way I want it to.

You're sad when your loot isn't godlier than everyone else's loot. QQ.
Outstanding. Your post sums up perfectly what is the inner feeling of the so called "elitist". ENVY is their basic motivation. They feel dead inside and nullified if some other player has an item more godly than they have. Some of them know exactly how many "godly" crystallines are in GW, who owns them and how much did they pay for.

Normal players look at their own items.
Yesterday I bought on this forum a req. 8 15>50 summit axe for 60k (that for elitists are peanuts) and for me that is my "godly" item, I had been looking for a long time to buy at a reasonable price because I consider it the best looking axe in game, much better than any serpent or dwarven. If someone shows me a multi-million dwarven, I will think that he's wasted his gold, because MY axe looks much better than his

And if with inscriptions my summit axe will be worth 10k or less, I wouldn't feel reaped, I will enjoy my axe as I'm doing now because it's MY axe and not because of its market value.
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Old Oct 06, 2006, 11:04 AM // 11:04   #951
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Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
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Old Oct 06, 2006, 01:33 PM // 13:33   #952
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Quote:
Originally Posted by Evls Pwn
Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
Guess I should quit then (although I won't). Get it through your head...you can't realistically obtain the weapons you want with stats you want on skins you want with the current system, whether you farm for them or not.

And you and I differ. A MMORPG is about playing with other people, adventuring together, or playing PVP. It's not about farming loot. Otherwise it could be a single player farming game. This isn't Privateer.
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Old Oct 06, 2006, 01:34 PM // 13:34   #953
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Quote:
Originally Posted by Evls Pwn
Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
LOL! Why don't you go play another MMORPG that you want to play, then, and not try to force your wants and desires on us.

Geez, the hypocrisy is thick in here. First I'm told I don't have to farm in Guild Wars (which, at this point, if I want certain mods not available from the Collector or Crafter, I have to either Farm or Trade).

Now I'm told, oh, you don't like farming? Play another game!

Thank god Anet runs this game, and not you, because if you were making the decisions, I would have never even bought your WoW clone.
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Old Oct 06, 2006, 02:33 PM // 14:33   #954
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Originally Posted by Mordakai
Thank god Anet runs this game, and not you, because if you were making the decisions, I would have never even bought your WoW clone.
True, many players would like GW to be a WoW clone, with 10 times better graphics and no monthly fee ...
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Old Oct 06, 2006, 02:53 PM // 14:53   #955
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Quote:
Originally Posted by Abnaxus
True, many players would like GW to be a WoW clone...
And many players would not.

I think this idea of Inscriptions fits in very well with other unique GW traits:
  • Low level cap.
  • Max armor available early.
  • Max Collector and Crafter Items.
  • Skill > Grind

So, I can certainly understand some players views that rare skins and mods are the "last stand" of any type of Grind, and for them, a satisfying reason to continue playing.

But I would argue Grind shouldn't belong in Guild Wars at all, with the obvious exception of "vanity" items like 15k armor, FoW armor, and crystallines, which are, after all, just for show.

The crux of the argument, is this a good thing or bad thing? The main problem being that for 18 months now Guild Wars players were accustomed to a certain style of play, and now that style may be changed by Inscriptions.

Who knows what the real effect of Inscriptions will be? It may not really effect the traders or farmers as much as people think, with the possible addition of new rare skins and Inscriptions to farm and/or trade for.

I'm personally hoping that Inscriptions will make Mods easier for the "casual" player to attain, but if not, oh well, it's not like it's stopped me from enjoying Guild Wars in the past. I do hope it makes for a more enjoyable future, however!

Last edited by Mordakai; Oct 06, 2006 at 02:56 PM // 14:56..
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Old Oct 06, 2006, 03:25 PM // 15:25   #956
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Quote:
Originally Posted by Mordakai
But I would argue Grind shouldn't belong in Guild Wars at all, with the obvious exception of "vanity" items like 15k armor, FoW armor, and crystallines, which are, after all, just for show.

I'm personally hoping that Inscriptions will make Mods easier for the "casual" player to attain, but if not, oh well, it's not like it's stopped me from enjoying Guild Wars in the past. I do hope it makes for a more enjoyable future, however!
I don't think anyone is arguing about the "mod" portion of the anticipated update - that is, being able to salvage what you want from your weapons, instead of leaving it up to chance.

Your #1 statement directly contradicts your #2 statement above, though. Rare skins with rare mods ARE a vanity item. As stated many times in this thread, there are very few combinations of inherent modifiers that are not available either on a collector/crafter weapon or a green weapon. Any 99% of those are on CASTER items, which may not even be affected by this inscription update.

There is absolutely nothing about the current system that is about grind, which is completely unlike WoW. You can get a perfect item with perfect mods for insanely cheap, without one second of grind in GuildWars. Everything outside of that is vanity, pure and simple.
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Old Oct 06, 2006, 03:33 PM // 15:33   #957
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well said Mordakai
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Old Oct 06, 2006, 03:39 PM // 15:39   #958
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Quote:
Originally Posted by Mordakai
These players would like to have Perfect Mods and different skins from Collectors and Crafters to play with. And why not? They feel since they bought the game, and have invested time playing it (if not the same amount of time as the second group), why shouldn't they enjoy the benefit?
By that logic, A-Net should definitely dramatically lower the cost of 15K and FoW armors as well, as these players should have access to different skins of armor as well that are currently expensive.
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Old Oct 06, 2006, 03:40 PM // 15:40   #959
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Quote:
Originally Posted by Jetdoc
I don't think anyone is arguing about the "mod" portion of the anticipated update - that is, being able to salvage what you want from your weapons, instead of leaving it up to chance.

Your #1 statement directly contradicts your #2 statement above, though. Rare skins with rare mods ARE a vanity item. As stated many times in this thread, there are very few combinations of inherent modifiers that are not available either on a collector/crafter weapon or a green weapon. Any 99% of those are on CASTER items, which may not even be affected by this inscription update.

There is absolutely nothing about the current system that is about grind, which is completely unlike WoW. You can get a perfect item with perfect mods for insanely cheap, without one second of grind in GuildWars. Everything outside of that is vanity, pure and simple.
If Inscriptions don't effect caster items or off-hands, then it's a complete waste, IMO. We don't need Inscriptions just for 15 over 50 weapons!

Personally, I could care less about skins, but I'll make this argument and leave it at that:

IF Inscriptions significantly lower prices on rare skins, how low will they go? Take crystallines for example: Do crystallines cost more than FoW armor? If so, shouldn't it be reduced in price? Shouldn't FoW armor be the highest grind item in the game?

Just food for thought, again, I could care less about skins.

Quote:
Originally Posted by Jetdoc
By that logic, A-Net should definitely dramatically lower the cost of 15K and FoW armors as well, as these players should have access to different skins of armor as well that are currently expensive.
As I said, my personal feeling is that FoW armor should be the most expensive item in the game. That is the ultimate reward for grinding. 15k armor is perfectly priced. Casual players like me can get it even just playing for 500 hours, no farming, easily. I don't consider it "grind", because I'm just playing the game.

Last edited by Mordakai; Oct 06, 2006 at 03:46 PM // 15:46..
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Old Oct 06, 2006, 03:49 PM // 15:49   #960
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Quote:
Originally Posted by Mordakai
If Inscriptions don't effect caster items or off-hands, then it's a complete waste, IMO. We don't need Inscriptions just for 15 over 50 weapons!

Personally, I could care less about skins, but I'll make this argument and leave it at that:

IF Inscriptions significantly lower prices on rare skins, how low will they go? Take crystallines for example: Do crystallines cost more than FoW armor? If so, shouldn't it be reduced in price? Shouldn't FoW armor be the highest grind item in the game?

Just food for thought, again, I could care less about skins.



As I said, my personal feeling is that FoW armor should be the most expensive item in the game. That is the ultimate reward for grinding. 15k armor is perfectly priced. Casual players like me can get it even just playing for 500 hours, no farming, easily. I don't consider it "grind", because I'm just playing the game.
Yes FoW armor most definitely should be the highest grind item in the game.
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